The status of a child process.
enum ChildStatus {
Continued(i32),
Dumped(i32),
Exited(i32),
Killed(i32),
None,
Stopped(i32),
Trapped(i32),
}| Name | Description |
|---|---|
| Continued | The child has been continued. |
| Dumped | The child has been killed and created a core dump. |
| Exited | The child has exited. |
| Killed | The child has been killed. |
| None | No status. |
| Stopped | The child has been stopped by a signal. |
| Trapped | The child has been trapped. |
| Name | Description |
|---|---|
| Clone | Objects that can be duplicated. |
| Copy | Objects that can safely be copied via |
| Debug | Objects that can be formatted in a "debug" form. |
| Eq | Objects that implement the binary |
| MaybeClone | Objects that can be duplicated. |